Hunters are born to hunt. Dungeons are worlds where survival is all that matters, and a hunter has to be prepared to become prey at any time. That’s because there’s no telling when the roles might be reversed. You’re always one step away from death. But hunters are still willing to fight, no matter how many enemies they face, or how much stronger those enemies might be. They’ve all got different reasons for fighting. To protect their family. To uphold their ideals. To prove who they are. To defy fate. So hunters continue to hunt. And none of them are ready to stop.